Riot Games
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We always love being able to craft a visual story that revolves around creators. Where did they come from? How did they get there? What makes them tick? Telling the amazing journey of Riot’s humble beginnings and crafting a narrative that followed along their own personal learning curves—their ups and downs and trials and tribulations was something we truly relished. With such an amazing palette to pull content from, we did our best to throw our own Scholar spin on every character, every world and rely more on the story of the people of Riot rather than the characters they create. We can relate. In the end, this was about letting our amazingly talented team loose on the narrative and push the visuals and the style to another dimension. The rest is history.

Credits

Production Company
Scholar

Creative Directors
William Campbell & Will Johnson

Executive Producer
Jo Arghiris

Head of Production
Rachel Kaminek

Project Leads
Sarah Beth Hulver, Michael Tavarez

Senior Producer
Tyler Locke

CG Supervisor
Tim Hayward

Designers
Chris Finn, Dennis Go, Macauley Johnson, Roy Kang, Paul Kim, Corey Langelotti, James Levy, Gunnar Pettersson, JP Rooney, Angie Son, Kaya Thomas, Hana Eunjin Yean

3D Generalists
Kintan Chauhan, Wendy Eduarte, Michael Dupree, Mike Ko, Corey Langelotti, Kevin Lim

3D Generalists
Kintan Chauhan, Wendy Eduarte, Michael Dupree, Mike Ko, Corey Langelotti, Kevin Lim

3D Animators
Slavic Anishchenko, Blake Benyon, James Lane

2D Animators
Chris Anderson, Wendy Eduarte, Chris Finn, Henry Pak, Sam Kim, Ray Lux, Andrew Tan, Harry Teitelman, Lauren Tom

Compositors
Kevin Kim, Jonathan Moore, Kevin Njoo

Storyboards
Bryan Deloach

 

Music Company
In House Music and Sound

 

Client
Riot Games

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